The Pose Picker is always available just below the main menu. Use the check boxes to limit your search to just the type of models and poses you want. Use the Reset button at the bottom of the Pose Picker to clear all check boxes and start over. Once a category is checked the Pose Picker will update its display of the number of available poses within that choice. Note that many of the choices are mutually exclusive. If you want to see both male and female choices then leave both unchecked.
The following pages provide thousands of examples of life model poses presented by several models representing a wide range of body types. Click the photo to access the type of poses you want to view. For even more pose ideas, see the listings provided at pose ideas for life models. All these web sites provide fine art instructional resources for figurative artists. To access these offerings, click here:. Anyone can be an artist model if you can find work. See the Frequently Asked Questions page , the detailed instructions on how to find work as a life model , and the instructions on how to serve as an artist model. First of all you need to be extremely comfortable with your body, you should not be shy to be nude or showing your body in front of the camera. So first make sure you are comfortable with that.
Whether you work at Dreamworks or Playstation 3D. SK and their constantly expanding image library is essential to your texture pipe. Peter Levius and 3D. SK have been working closely with Playstation, developing diversity and resloution possibilities for Playstation's goal achieving an exceptional photorealism for PS3, Next Generation, and beyond. Whether you need an eyebrow for a villian, a meat texture for a mouth sack, or a medevil armor for a knight. SK has thought of it and photographed it.
I still have alot to learn and tons of questions that tutorials cannot answer. Critiques and suggestions are welcome and I look forward to guidance. Sculpt Body Turnaround. I would personally suggest Zbrush if you are into arganic, detailed sculpting as it handles large amounts of vertices very well.